
See, Destiny 2 as it lives today offers up one of the most, if not the most, compelling gameplay loops that anyone can experience in modern gaming today. I think that the second point is generally made by people that haven’t played the game since the launch of Destiny 2 or maybe who quit during the exodus of Beyond Light, and that the first point is actually much closer to the truth. There are two main opinions that seem to float around the internet about Destiny, either that it’s one of the best games around, or that it’s a total poorly managed micro-transaction filled disaster run by developers that don’t care about the players. To begin, we have the game that’s not credited enough for the beginning of the popularisation of the looter shooter genre – Destiny. Why is there no bottom where it comes to this genre? This is what I’ll be seeking to find out in this article, in no specifically chronological order.

It seems as one looter shooter is launched, another comes straight after, determined to make every mistake it made, and maybe a few more.

Not one looter shooter has launched successfully, and as we witness the genre becoming more and more popular, the bar gets lower and lower. What people fail to remember about these popular looters, however, are the crippling problems these games suffered from at launch. Notice that the looters you hear the most positive buzz about are games like Destiny and Outriders, and not Anthem and Marvel’s Avengers.

It needs to be fun to play a looter shooter, and most of all it needs to be rewarding. For a game to demand such a huge time investment it must get at least one thing majorly right to retain its players.
